The Hero's Journey


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  • 1: The Ordinary World
  • 2: Call to Adventure
  • 3: Refusal
  • The archer had just returned from his hunt, but with nothing to show for. He hadn't been able to catch anything at all.
  • 4: Mentor Help
  • As the archer was packing for another hunt, a King's Messenger came to his cabin, and said," The is a raid at the Castle, and the King needs every man he could get."
  • 5: Crossing the Threshold
  • As the messenger left, the archer was left to ask himself,"Is it really worth risking my life, just for a King who lives far away." But he realized that if he did not go, if land the King survived the raid, he would be punished.
  • 6: Test/Allies/Enemies
  • As the archer was running to the castle, he stumbled across a wizard. The wizard had meant to go help the king, but while traveling to the castle, he had injured himself. The archer decided to help the wizard, in exchange the wizard would give him some knowledge of archery.
  • As the wizard and archer continued their journey to the castle. They found a cave that was so dark, you could not see your hand in front of you. The wizard and archer looked at each other nodded and walked in.
  • As they exited the cave, a ghost had appeared out of no where! The ghost whispered in a shaking voice,"If you pass, you must pay!" The wizard had then stood up and yelled,"Be gone ghost!" As soon as he yelled, the ghost had disappeared.
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