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Video games are a unique medium because of how the audience is the driving force of the art.
Video games create experiences for their audiences to go through, and a designer has an important job creating those experiences.
From the systems of the game to the levels the player traverses, a designer must consider how the player will be impacted.
For years I've been coming up with and testing new mechanics,
And designing levels that make use of them.
My goal for the future is to continue innovating new systems
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