The Hero's Journey Archetype.


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Storyboard Description

The hero's Journey Archetype is explained very well in my book. I know where most of the Hero's Journey Archetypes are.

Storyboard Text

  • The Call to Adventure
  • In the beginning of the call to adventure there's this man. The Gladers call him Rat Man. He explains how the Gladers have to Gladers have to travel 100 miles in 2 weeks.
  • The Beginning of the Adventure
  • The beginning of the adventure is when Thomas and the Gladers have to walk through this portal to get to the Flat Trans.
  • The Road of Trials
  • In the Road of Trials three parts to the road of trials. The first opstical is after they stepped into the portal, they are in this dark tunnel and there's these flying balls made of metal and they feed off of human flesh. The second opstical is when they get out of the tunnels and the heat is so bad they will get 2nd degree burns in 5 minutes. And one of the last opsticals is when they are about half way there and there's this horrible storm and it is so bad it can rip off your cloths and set your skin of fire.
  • The Ultimate Boon
  • This step is the Ultimate boon and in my book the ultimate boon is when Thomas finds Teresa.
  • The Magic Flight
  • The Magic flight is when Thomas is traveling back to the portal with Tersa.
  • The Rescue from Within.
  • The rescue from within is when Teresa (the person Thomas was trying to find the whole book) shows up but isn't herself.
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