Of Mice and Men


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Storyboard Description

Chapter 1

Storyboard Text

  • Character: Lennie
  • Symbolism: Dead Mouse
  • Theme: Loneliness/Isolation
  • One of the main characters in Of Mice and Men is Lennie Small. Lennie is described as “a huge man” with incredible strength, “large, pale eyes [and] “wide, sloping shoulders”. Despite his appearance Lennie is very gentle and childlike. Due to a handicap he doesn’t have a clear understanding of social behavior and finds comfort in petting soft animals, such as mice, rabbits or puppies. He is extremely loyal to George, who acts as both his companion and caretaker.
  • Character: Slim
  • In chapter one, the dead mouse that Lennie picks up symbolizes the dichotomy of his personality. Much like a mouse Lennie is a very innocent and gentle character, and although he means no harm, his utter strength and lack of understanding- two things that he has no control over- often end up hurting others. The accidental but not altogether unpredictable death of the mouse showcases this.
  • Symbolism: Solitaire
  • The first chapter introduces and explores the theme "isolation/loneliness" with the relationship between George and Lennie. George has to look after Lennie, who is very forgetful and would not be able to fend for himself. Although this aspect bothers George, who claims "[he] could live so easy" without Lennie, he is also very grateful to have someone to travel around with. This is because migrant workers are often "the loneliest guys in the world" as they don't belong anywhere.
  • Theme: Loneliness/Isolation
  • Chapter 2 introduces the jerk-line skinner Slim, nicknamed “the prince of the ranch”. He is described as being tall, ageless, and highly adept at his job, “capable of driving ten, sixteen, even twenty mules with a single line to the leaders”. He also serves as the voice of reason and authority on the farm; everyone listens to him and obeys his word. Slim is very empathetic towards George and his situation, and helps him with Lennie by giving him a puppy.
  • In the second chapter, George's game of Solitaire symbolizes the barrier that comes with being the newest member on a team. As George tests out the waters for both he and Lennie, he is able to pick out the men he feels safest associating with. That being said, he uses his solitary game as a way to stall in casual conversation with both Slim and Candy. This gives him time to think of his answers and decide if striking up a friendship with these two men is worthwhile.
  • In chapter two there is a deeper exploration of the loneliness of migrant workers. The bunkhouse that George and Lennie stay in is simple and plain, and echoes the empty lifestyle of the workers, both past and present. With only the bare necessities, such as single bunks and measly storage, cards and medicine, as well as a build up of trinkets left behind, it is obviously a place of constant change. The bunkhouse is a place where men come and go, their only goal: to make some sort of living.
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