In this game, the character will be going through different settings at school and using different coping strategies to defeat the "angries".
Game Play: platform The student will play their way through different school settings collecting different coping strategies to defeat the "angries". They will go through school settings and obtain the coping strategy necessary to go to the next level. When they get the coping strategy the "angies" will be destroyed.
In the classroom level, the student will collect "deep breaths"
In the lunchroom level, the student will collect numbers 1-10 to represent counting to 10.
In the library level, the student will collect art supplies to represent drawing.
In the recess level, the student will collect stress balls.
When the game has been won, the student will be happy at the end of the day.
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