Light up the street

Light up the street
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Storyboard Text

  • Street with lights off
  • Unlocking the symbols for the leaderboard
  • Choose a house and solve the problem
  • All the houses in the street are dark because lights are off. there is a problem in every house that needs to be fixed. Some houses are locked and the others are unlocked. the player can choose fro the unlocked houses.
  • Unlocking houses 
  • First, the player must recognise the correspondent symbols. A matching cards game that enables the player to unlock the items symbols guide in the leaderboard that stays visible during the game.
  • The final stage
  • the player chooses a house and try to solve the problem in the circuit. if he succeeds, the house will light up and he will get a badge. Otherwise he can choose to see the solution and light up the house but he wont get any reward.
  • Winning state
  • Locked house have higher levels. They will be unlocked automatically once the lower level houses are lighten up.
  • The mission in the last house is to create a simple circuit from available items.
  • All houses in the street are lighten up. The player will get a reward depending on how many stars he collected. If the game is being played as class, the one with the biggest number of stars is the winner.
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