The Giver Ch. 6-13 Frank Ponder 6th Hour

The Giver Ch. 6-13 Frank Ponder 6th Hour
  Copy


More Options: Make a Folding Card




Storyboard Description

This storyboard does not have a description.

Storyboard Text

  • Jonas  Receiver of Memories
  • 1.Go immediately to to the House of the Old after school
  • Rules
  • 2.Go immediately home after training
  • Jonas sees that he is the Receiver of Memories.
  • It's kind of cold in here
  • To start, I will show you snow
  • Jonas has several rules for his assignment. They contain only being at the House of the Old and his family home during the day. He is allowed to be rude, and is also allowed to lie. Lastly, he is not allowed to get medication or apply for
  • We should allow more children in the community
  • That would cause overpopulation!
  • The Giver's home is nicer than the majority of other houses in the community. For example, it is has books, luxurious furniture, and a locked door.
  • Why are things changing?
  • Jonas, you can see colors
  • The Giver shows Jonas a few memories that are important. These include things like snow, hills, or runners in the first memory. It also has the idea of sunshine and warmth. He ends it with more climate by giving him a minor painful memory of sunburn. 
  • The idea that people can't make decisions is simple. If they could make decisions they could possibly make the same mistakes that history has had happen which is why the Giver provides wisdom for the community.
  • Jonas discovers that he can see different colors that were supposed to be taken away from him. Which is known as seeing beyond.
More Storyboards By 0e55f44d
Explore Our Articles and Examples

Try Our Other Websites!

Photos for Class   •   Quick Rubric   •   abcBABYart   •   Storyboard That's TPT Store