The Giver By: Colten Perdue

The Giver By: Colten Perdue

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Storyboard Text

  • Rules 1 Free to lie 2 No pain medicine 3 you may not apply for realease 4 no dream telling
  • Jonas has been assigned to be the receiver of memory or the giver.
  • The rules that Jonas is against lying, no pain medicine, and being rude he is not against not applying for release, and no dream telling.
  • The Givers house is way nicer than the homes in the community because the nicer furniture the giver has cushions on his furniture. There arent as many books in regular homes the givers house has books all along the sides of the wall all being nicer too. The speakers in the Givers house have an off button where as the ones in the community do not
  • On the first day the Giver gives Jonas the memory's of a snowy hill with a sled under Jonas and here he finally experiences cold. He also learns what sunlight and experiences pain by being sun burnt because the warmth.
  • The community is not allowed to make decisions because they fear it will end up bad like how it was way long ago war will break out riots. They fear people will try to undergo their rule.
  • Seeing beyond is when Jonas sees color like when pheonas hair turns red or the flowers are red
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