On his journey, Matthew learns that it's better to use his power for good.
Call to Adventure
In the distant future in the year 30XX. Matthew is a teenager who has strange powers that allow him to use the Earth's power. He's never been let outside of his little town.
Entering the Unknown
He's never been let outside of his little town. The reason why is because his parents say that it's too dangerous.
Meeting with the Mentor
Matthew had gone to his secret spot, which is on the edge of town. But then the sky had turned black and he heard screams from his town. He went back and saw a man running away laughing, and now Matthew knows what he must do.
Matthew knew that he could get information from the people in the kingdom or maybe even the king or queen, themselves.
On his quest to find info it rains and he must go into a house nearby. He finds a wizard and his disciples who have the same goal as him.