Milo: What is Dictionopolis like? Tock (Watchdog): Dictionopolis used to be nice until Princesses Ryhme and Reason left.
By Susan Nanus Based on the book by Norton Juster
Milo, a boy bored with life, finds a mysterious box in his room that contains many items, including a map, a book of traffic rules, 3 precautionary signs, assorted coins, and parts of a turnpike tollbooth. He assembles it, gets in his toy car, chooses a spot on the map named Dictionopolis, and drives through the tollbooth.
Milo finds himself in a strange land. Here he meets Tock, the watchdog, and Humbug. They travel to Dictionopolis where everything is haywire after princesses Ryhme and Reason were banished to the Castle-in-the-Air by King Azaz of Dictionopolis and the Matheamagician, king of Digitopolis after an argument.
There is so much to do!
King Azaz sends Milo, Tock, and Humbug to rescue the princesses. But it isn’t easy; demons and giants chase Milo, Tock, and Humbug to the gates of the Castle in the Air.
Milo, Tock, and Humbug rescue princesses Rhyme and Reason, and bring them back to the kingdom. King Azaz, Mathemagician, and everyone in the land congratulates them on the success of their quest. The kingdom celebrates with a grand parade and a three day carnival.
Milo returns to his room, and is interested about everything now. He has learnt to use his time wisely and that he can have plenty of adventure at home too. THE END.