Diana's Magical Trip

Diana's Magical Trip
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  • Diana's Magical Trip
  • But why would I need to know all these tips about staying safe?
  • You need to cross Interland to get to the magic portal, silly! Remember- Interland is a Social World. That means that our people love to post and talk about things to friends, and sometimes strangers. Interland can be awesome, but also dangerous if you're not careful.
  • Diana's Magical Trip
  • Don't ever touch or accept any gold, anything made out of gold, or anything from suspicious creatures, because dragon gold is infected with malware, an ancient curse for dragons to track you down.
  • Make sure that if you get a picture of you done by the pixie painters, you should be the only one it gets sent to.
  • Diana's Magical Trip
  •  If a creature you meet wants to meet up in a secluded place, refuse unless many people confirm that he/she is a nice friend to have.
  • Don't talk to suspicious creatures who are too interested in learning your personal information.
  • Diana was confused. She was learning tips on how to stay alive in a world she didn't even live in, by a talking unicorn!
  • Diana's Magical Trip
  • After being stuffed with information by a talking unicorn, Diana walked in a daze as she strolled out of the castle, to finally get traveling for her trip back to home. 
  • Diana's Magical Trip
  • It's alright. I understand. By the way, would you mind telling me what you're name is? Are you not from here? I've never seen you before.
  • Uh oh. Personal questions...she may be a dragon! What I should do is politely withdraw myself from the conversation and leave this place first thing in the morning
  • Facts swirled in her head.
  • Diana's Magical Trip
  • Are you sure? Here's an enchanted pillow to help you sleep, if you need it..
  • After hours of walking, Diana decided to take a rest stop and spend a night at the InterInn, a tiny, drafty place with a name in Interland's honor, with hopes of many guests.
  • After paying the inn owner with the Interland money given by Glitterhoof, Diana was directed to a small, dark, damp room which was called the "Guest Common Area," or "G Commons".  There she made an interesting acquaintance...
  • Oh, hello there! I didn't think anyone else would be here...
  • That fairy might be a dragon! Good thing dragons can't usually track unless they either have your personal information or if you touch their gold...
  • Well, nice to meet you, but I'm weary from the long journey...I'll think I'll hit the sack...
  • Oh, no thanks...um, bye!
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