Giler's project part 2


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Storyboard Description

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Storyboard Text

  • I just got an alert from the bank!
  • We should get going!
  • There is a new villain trying to steal all the money. 
  • What's wrong?
  • This is the game plan. We go inside, capture the villian and we show him how we do it in Dreamsville.
  • Let's do it!
  • That's a great plan!
  • The bank teller pressed the "panic" alarm. This is a special alarm that let the superheroes know when there is something wrong. They have this alarm all over the city. The superheroes should be here at any moment!
  • Try to catch me first.
  • Stop right there!
  • The superheroes got the alert and were on their way to the bank.
  • I am unstoppable!!!
  • Stop right there!
  • The superheroes arrived at the bank and decided to act right away. 
  • I thought it was going to be harder to take him down
  • Same!
  • The villain wasn't cooperating with the superheroes so they chased him.
  • And put some clothes on, for God's sake.
  • The villain started running away with money through the bank hallway. But he forgot about the "wet floor" caution, which may cause him some problems.
  • The villain slipped and fell on the floor, unconscious.  The chase ended quick and simple.
  • Looks like he wasn't that tough after all.
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