Hero's Journey

Hero's Journey
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  • Ordinary World
  • Call to Adventure 
  • Mentor/Helper
  • The story begins in Yonga where Kohra lived alone in complete solitude. No fish in the lakes, no birds in the sky.  A great plague had hit Yonga, but for some reason Khora was immune to it. He often regarded it as a curse than a gift. Solitude was torturous and he yearned for companionship.
  • Crossing the Threshold 
  • He decides that he is fed up with solitude and leaves on a boat he has built out of trees and logs. He gathered berries he had collected and started rowing for whatever was out there.
  • Abyss 
  • After a day sea at sea a leak sprouts in his boat and it breaks apart. As he lay on his back in the water, he thought he felt something brush past his leg. It was a massive dolphin. It leaped out of the water and came down on Khora pushing him under.
  • Return
  • As he was pushed down further, there was a pain below his ears. Slits were forming and suddenly he could breathe, his legs sealed up and merged together. His skin turned grey and his jaw extended. He was a dolphin. 
  • The dolphin, who's name was Dinic, had brought Khora to a to the world of the ocean.  The dolphin took him down to a massive ravine. "Down the bottom of that is your family. you may encounter death but if you want your family you, will go down there and find them" Khora dove and dove. After two minutes of diving, a great heat came up and he was dead.
  • Is this right? Where am I? Who is that? A figure steps out. It is my Mum.
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