Gunnar is teaching his class about the different ecosystems, he’s mainly using the blackboard to draw and write on in order to convey information.
do they survive?
He notices that some of the students in class are unfocused, some of them seem confused, others just seem bored.
Suddenly he gets an idea! He’s heard of a game that can help students pay more attention in class. It also allows for teachers to see how the class is doing in the different subjects.
He boots up his computer and starts the test, using one of the default games fitting his current subject.
Since they are called to do something the students paybetter attention, the visualization helps them understand better.
After using the game regularly, the class gets better results, and the teacher can plan the lesson from what the students are having problems with. This is one of the factors that helps the class get good results at the end of the subject.