Hakija Niksic The Giver Hour 1

Hakija Niksic The Giver Hour 1
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  • 1.  Go to the annex after school. 2.Go to your dwelling. 3. Exempt from rules. 4. Don`t tell anyone about your training. 5.No dream telling. 6. No medication. 7. No release. 8. You may lie
  • Jonas assignment is the new receiver of memory. Which means that he has to remember and learn all of the old memory's from the past givers.
  • Wow what is this white stuff is this snow? 
  • Jonas's rules are 1. Go to the Annex right after school. 2. Go to your dwelling after. 3. He is exempt from rules. 4. Don`t tell anyone about your training. 5.  Don`t tell people about your dreams. 6. no medication. 7. no release 8. you may  lie. 
  • Jonas you can`t make your own decisions.   
  • The three differences from the givers home and all the other people`s houses are. He has fancy furniture, lots of books, he has locks on his doors.  
  • Jonas you must see beyond young one. 
  • The first memories the Giver gave to Jonas is snow,hill,sled. Those are the memories the Giver gave to him the first day.  
  • The community is not allowed to make dissension`s because they could make bad ones. So the elders choose everything for them. 
  • The meaning of seeing beyond is Jonas can see the bigger picture in the world.  He can figure things out faster then others and he can make his own dissension`s. 
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