Final Kody Game Plan

Final Kody Game Plan
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  • Score: 1
  • The aim of the game I have created in Kodu is to for the main character to move around a set path, collecting all the stars.
  • When a star is collected by the main character, one is added to the score.
  • Some challenges in this game are the curves and dips in the paths, which are there tincrease the difficoluty of the game
  • Another challenge in this game created in Kodu is that the main character freezes when it moves off the path and onto the green area of the island. This increases the difficulty of the game as the player must have good control skills.
  • When the main character has collected all the stars in the first level, they press the letter A on the keyboard which moves them onto level 2.
  • On the second level, the set path is on an island filled, which is rocky and mountainous; therefore harder to navigate. There are also more stars to be collected to make it harder.
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