Hero's Journey Part 1-Daniel Sushko

Hero's Journey Part 1-Daniel Sushko
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Storyboard Text

  • Fast Forward 15 years...
  • Aart, (Hero) is introduced as a Blacksmith's son, and is in training to carry on the trade when he is older. His ordinary world is in a medevil kingdom.
  • While being taught how to craft weapons, Aart's father acts as a mentor and also teaches him how to handle a sword. Aart is known by the king for his strength.
  • A group of barbarians, led by Hrenwulf raid the kingdom, forcing the king (Herald) to call upon Aart, the prodigy warrior. (Call to Adventure) 
  • Aart and his father go to the king and his father tells him that Aart is inexperienced and cannot fight. Aart's father is the threshold guardian and Aart has to decline the call to adventure.
  • As the raids continue, Aart's father (Shapeshifter) realizes that the kingdom needs a hero, so he puts an enchantment on Aart's sword to help him when he needs it most.
  • Aart, now armed, heads toward the enemy camp to fight them alone. (Belly of the whale) Just outside the town limits he finds the kingdom jester, (Trickster) who holds him back for hours with his jokes and trickery.
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