The Old Man and the Sea Project

The Old Man and the Sea Project

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Storyboard Description

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Storyboard Text

  •  The poor old man haven't caught any fish in 84 days now, but he still has Manolin, the boy.
  • Ordinary World
  • 85 is Santiago, the old man's lucky number so on the 85th day the old man went out to fish.
  • Call to Adventure
  • 85
  • I don't think I'm going to catch any fish.
  • Refusal of the Call
  • Santiago remembers his past, for example, him wrestling with a negro. This gave Santiago confidence during his time on the sea.
  • Meeting the Mentor
  • Santiago is out on the sea, to try and catch something.
  • Departure
  • Santiago's allies were the hawk and bonito and albacore that he ate, Test catch the marlin and fight off the sharks.
  • Tests, Allies, Enemies
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