During the beginning of the augmented experience, the student or visitors will have to download and use the augmented reality software on their smartphone, download the specific William Morris Sixth-Form augmented reality experience which will contain all information about William Morris.
Augmented objects, videos and texts will appear when the video detects specific imagery which will react as a trigger. When walking down the hallway it will show videos of when students roam the hallways to show how it would usually look like.
Another trigger could appear when a specific door is captured on the video. An example of this would be when outside a science class but when outside the door, augmented text will appear before entering the room that t is a science classroom.
The augmented reality will show the text describing what will be going on along with showing objects to do with science related equipment and videos of teachers teaching students as examples of how the lessons generally occur.
When walking through the cafeteria , there will be text listing what items will be on the menu on specific days on the week.
It also will identify paricular people such as Matthew, the head teacher and label him as the head teacher through the application by detecting his face.