Each community had about 15-20 people, which consisted of extended families. They produced most of the things that they needed to survive because they were located along rivers. If they couldn't produce it, they traded with the other communities.
We're all family here!
We work the fields, plant seeds, and harvest crops together!
The family communities would band together to form small villages of 100-200 people. They could band together to help with mining, controlling floods, and protection. Leaders were chosen for wisdom and strength.
Wow! Our leader is so strong and wise!
We should combine our communities to make mining easier!
Great idea! We should also build a wall to protect us from outside attackers!
Towns and cities were made possible by ironworking and trade. They could make iron tools, the Noks were the first ones to do so. This made farming more efficient and faster. This left more space for people to specialize in other professions, which would increase the amount of trading. Cities located on rivers became trading centers.
So we heat up the metals until it's really hot, and then we extract the metal. Then we pound them into useful shapes!
Great! Now I can farm faster and more efficiently!
If you farm enough for more people, I can give up farming and follow my passion for painting!
The rulers of trading cities could get wealthy by taxing bought and sold goods. With the money, they could afford to raise large armies. The large armies would then go and conquer surrounding areas. The conquered people would give a tribute (payment) to the king for protection and to show that they accepted his rule.
From now on, any bought or sold goods will be taxed! Now I can raise a large army to conquer more land and get more power with!!
Ok, as long as you pay me!
We will pay you tribute because we accept your rule, and would also like your protection from attackers.