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Storyboard Description

washed up on a beach having to find your way back to civilization and back to your family. you will find many problems along the way of how you have to find places to stay the night were animals come out to pray and hunt and kill.

Storyboard Text

  • The camera will move towards the shot and will show a beach were you will awake. The game is a fps so all camera angles will work how the player will want to see the game.
  • You wake up after a character customization and you will spawn with nothing on you but a watch which will tell you your hunger and time to watch for the night hunters.
  • You will first find one tree on the beach and have to take shelter gathering bananas from the tree and gather the wood or leave the tree and keep gaining food but leaving yourself shelter less.
  • After you think you have enough resources you will have the option to follow a path deeper into the island were the animals will become harder to hunt or to run from. When you stumble on a new animal the camera will go into a cinematic mode and zoom in on the animals head.
  • After a few kilometers you will find a fork in the road. one of the paths will be very difficult to complete but will be very shot to get to the city while the other will be longer with easier things to take out but should only taken if you have enough food and materials to keep safe at night.
  • After taking ether the left or right path you will have to come to a desert were there will be little water and Materials but you should have enough water from collecting in streams and collecting berries on your way there. Some of the berries that you pick will be poises or may cause effects to your character.
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