More Options: Make a Folding Card

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Storyboard Text

  • PLAY
  • This is the main menu. The player can start a game here, change their character in terms of appearance, open their bullet crates and change their settings. Their level and current amount of bullet coins is also displayed in the top right of the screen.
  • Once the player has made their choice of where to jump out of the plane, the player begins to fall until they hit the ground. This is essentially where the game begins.
  • Once the player has reached the ground, they are able to explore the arena and loot any building they may find. Loot can come in the form of guns, ammunition, healing items, backpacks, armour, helmets etc. Loot in the form of crafting materials can also be found from animals, certain plants and other natural resources.
  • +1000 exp     878 Bullet Coins
  • YOU WON!
  • As the game goes on, toxic gas gradually closes in on one point of the map. This point is randomly generated every game. Anyone not in the safe zone will eventually die to the toxic gas. This feature exists to encourage player vs player action and make the game less boring. Otherwise someone could stay in one part of the map for the whole game.
  • Players may kill any other player they may encounter. This eliminates the killed player from the game completely. Any gear that player had can be found on their dead body for anyone in the vicinity to take. The more kills a player has, the more Bullet Coins and exp they will receive at the end of the game. However, the number of kills isn't relevant to winning the game. A player with 1 kill can win and a player with 10 kills can also win.
  • A screen similar to the one above will be shown once a player is the last person standing. An amount of exp and Bullet Coins will be given to them depending on how many kills they got for their efforts (refer to the document as to what these are both for). The player can then exit to the main menu and play again if they wish to do so.
  • Exit to main menu
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