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Storyboard Text

  • Scene 1
  • Scene 2
  • Scene 3
  • Backdrop 1 created with a start button (sprite 2). When Flag option clicked shows ‘play button’ (Sprite 2). When Play button clicked, game starts and backdrop changes to blue sky.
  • Scene 4
  • Variable ‘Score’ created. In the first back drop with the ‘Start’ screen, the block ‘hide score’ has been chosen  and when changing to backdrop 2, it is now ‘show variable score’.
  • Scene 5
  • Sprite1 (Butterfly) created and broadcasts message ‘What’s your name?’
  • Scene 6
  • Then sprite starts game by saying  three choices of spelling that the player must choose from. The Variable score is setto ‘0’. A conditional statement is created. If answer = ‘right answer’ then thescore is changed by 1 and the sprite says ‘well done’. 
  • If the variable score =10 then the player moves to level 2.  Thecostume changes to dinosaur and the backdrop switches to bedroom. The variable‘score’ changes back to 0.  
  • Here a loop is being created. A ‘forever’ block is being used to repeatedly send out themessage until the player gets a score of 10.  
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