Sports in Physics Digital Video Game

Sports in Physics Digital Video Game

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  • Sports in Physics Digital Video Game
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  • Title Screen
  • Level 1: Person standing in an elevator with 3 buttons to choose from. In order to proceed to the next level, they must throw their ball at the button that is connected to the power generator for the elevator.  The other 2 buttons are connected to light bulbs.  When the correct button is pressed, the generator turns on and pulls the elevator up using a pulley. If one of the other 2 buttons is chosen, the light bulb will light up, indicating that the game is over. My individual concept is investigating forces that act on structures (Grade 5) and the forces exerted on objects from pulleys (Grade 4)
  • Room has a basketball net and a broken series circuit connected to  a door. To open the door, the player must input the correct speed and angle to throw the ball to score a basket. If they make the basket, current will pass through the series circuit and the door will open as the light bulb turns on as extra indication. Game is over if user does not input correct trajectory (will be shown on the screen). My physics concept is the grade 11 focus on forces and how they affect and go hand in hand with the motion of an object.
  • Level 3: Room has oppositely charged plates at the top and bottom forming a massive electric field. The ball has a known negative charge and mass, and the rooms height is known.  To win the ball must be thrown along a straight path into the net (same height as its initial height). User must set the electric potential difference of the plates such that when the ball is thrown the force of gravity balances with the electric force. My physics concept is gravitational force as well as net electric force on a charged object.
  • If the user makes a mistake at any point they will see a game over screen
  • If they complete the game with no errors, they receive a you won screen
  • Level 4: Link the gameplay back to physics concepts we have learned; link will also be made to real life applications; related careers will be mentioned as well; Canadian scientists in these fields will be indentified
  • Did you know you were doing physics when...
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