Player can raise stat up to one point, twice throughout the game. By killing a boss. One boss will appear right before the game is halfway over, as well as the second boss. When a player completes the game, he/she can unlock hard difficulty and uses the same character. The difference is, the player cannot increase the stat. Some items are rearranged and ammo is more scarce. Stealth: Ability to sneak around enemies undetectedStrength: Ability to inflict melee or unarmed damage and can carry more items.
Miscellaneous: Flashlight, wake aid, first aid kit, flashlight batteries, nightvision goggles, holster, Duffle BagMelee: Bat, knife, riot shield, baton, pipe, crowbar, cleaver, axeHandguns: Colt M1911, Browning Hi Power, AutoMag, Tec 22, Glock 17, Model 17.Sub Machine Guns: Model 38, Suomi KP, Mac 10, MP5, M76Automatic Rifles: M16, AR10, RK62, K2, Galil, AUG, Type 63, Semi Automatic Rifles: M14, AR10, SG 542, PSG-1, Marlin 1894, Mini 14Bolt Action Rifles: M700Shotguns: Ithaca 37, Mossberg 500, Jackhammer, Grenades: Frag, Flash, MolotovLauncher: Milkor 37
Dexterity: Ability to reload, use equipment, and repair things faster. Charisma: Character can easily persuade others to tell the truth, less chance of being a hostile to other live characters and administer effective leadership. Marksmanship: Affects weapon accuracy and damage. Physician: Ability to increase health, heal more using medikits, eating or drinking water, and damage resistance.
Despite the horrific monstrosity outbreak, these business remain fully fledged and operational, thanks to the early warning protocols.
Fast Travel is disabled but players cant freely roam around and is able to do side quest. Players earn points for killing enemies and loose points for killing an ally. Enemies and items respawn once every 3 in game days. One second=one minute.
Players can create their character however they like through multiplayer. Slim/Small can make less noise when moving, move faster, and can fit into smaller areas. Obese, can survive longer without the need for food, Muscular, can carry more items, inflict more damage and resist more damage.