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Storyboard Text

  • Interactive floor
  • Multiple routes
  • Having the floors of the museum light up, where participants can experience first hand what happened in the past through a 'decisions game'.
  • Extra Information
  • Where does it go? Play decision game!
  • This will enable the users to interactive with the exhibition, making their own decisions
  • Information about objects
  • Fredrick was found dead in this bed. Who could of killed him?
  • Information about the exhibit will be presented for both knowledge and enhance decisions
  • This information is important
  • Information about the object which can lead to more paths
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