Cask of Amantialldo

Cask of Amantialldo
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Storyboard Text

  • During a carnival in Italy, Montresor offers Fortunato Amontillado wine. The wine is in Montresor's catacombs...... Often a long shot or a series of shots that sets the scene: Used to establish setting Diegetic sound: add depth to the scene Bottom/side lighting (on Montresor): Makes the subject appear dangerous or evil. Eye level angle: Makes scene appear natural
  • Exposition
  • Montrestor
  • Fortanato
  • Conflict
  • Montresor wants revenge on Fortunato. Fortunato has gravely insulted him. Eye level angle: Makes scene appear natural Diegetic sound: add depth to the scene Non- Diegetic sound: Designed for audience reaction and to create mood. Bottom/side lighting (on Montresor): Makes the subject appear dangerous or evil.
  • Montrestor
  • Fortanato
  • Montresor leads Fortunato into his dark and damp wine vault. Low key lighting: Creates suspense and suspicion. Wipe: Often used to show change of location Dolly/Tracking: Makes the audience feel like part of the action. Medium shot: To ground the story.
  • Rising Action #1
  • Fortanato
  • Montrestor
  • Rising Action #2
  • Fortanato
  • Montrestor
  • Climax
  • Montrestor
  • Fortanato
  • Falling Action
  • Montrestor
  • Fortunato is coughing a lot and drinks a lot of wine on there way down to the wine. Montresor keep asking if Fortunato wants to turn around but he says he’s fine and he is very drunk. Low key lighting: Creates suspense and suspicion. Dolly/Tracking: Makes the audience feel like part of the action. Medium shot: To ground the story. Diegetic sound: add depth to the scene
  • They reach their destination and there is no wine. Montresor chains Fortunato to a hole in the wall and builds a brick wall around him. Low key lighting: Creates suspense and suspicion. Fade out: Often implies that time has passed or may signify the end of a scene. Bottom/side lighting (on Montresor): Makes the subject appear dangerous or evil. Low angle (on Montresor): Gives the appearance of being strong and powerful.
  • Montresor finishes the wall and gets away with murder. Dolly/Tracking: Makes the audience feel like part of the action. Low key lighting: Creates suspense and suspicion. Medium shot: To ground the story. Bottom/side lighting (on Montresor): Makes the subject appear dangerous or evil.
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