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This is the scene where Rainsford falls off of the boat and has to swim to a nearby island. This represents Rainsford vs Himself because he was curious and that is why he fell of off the boat.
I need to figure out a way to draw him away from me. But how?! I need to come up with a plan fast. Ok I think I will leave him a trail. OK good plan..now fast lets go!!
Rainsford is discovering the island and learning more about it using his detective like skills. This is an example of characterization because I learn that he knows how to fend for himself. The gun is the cartridge he found.
I'll find him soon...he can't hide forever. I'm going to sleep for the night.
When Rainsford discovers the castle he meets General Zaroff for the first time. While they talk over dinner he realizes their ideas about hunting are very different. This is the first time in the story a conflict occurs between Rainsford and the General.
I outsmarted him once and for all..goodnight...zzzz
This is a scene from the beginning of the hunt. Rainsford has trouble deciding his "game plan" a the beginning and he stresses out a little bit. This is an example conflict between Rainsford vs Rainsford. The ropes are to represent him leaving a confusing trail.
This scene is when Rainsford has a momentary win in the hunt because the General doesn't find him hiding in the tree and gives up for the night. This is a conflict bewtween Rainsford vs General Zaroff.
This is the final scene of the story when Rainsford comes back to the castle and kills General Zaroff. He gets to sleep in the nice bed as he was promised. This is the end of the conflict between Rainsford and the General...Rainsford won the "Most Dangerous Game"
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