Kealen's Gamerino

Kealen's Gamerino

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Storyboard Description

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Storyboard Text

  • Starting Area / Character Creation
  • Inventory Screen
  • Map
  • At the beginning of the game you will be in a prison cell for a crime that you will choose along with other backgrounds and traits, this will determine your starting gear and spells (if any). You will have to escape and steal your gear back off of the guards, you can use stealth or go in head on.
  • Shops / Upgrades
  • 1:) This box is where you will select the item/equipment to view. 2:) This box is the item viewer, this will show a 3D model of what you have selected, or at the press of a button it will show your character. 3:) This box will show the stats of what you are looking at. 4:)This will allow you to change to different areas of the inventory screen, Items/Spells/Character.
  • Combat / Hud
  • The map will be a generic top down map that shows different areas in the game allowing you to place markers and also showing the location of quests.
  • Main Menu
  • New Game
  • Options
  • Continue
  • Load Game
  • Thorough the game you will come across towns where you can spends the gold that you find on new weapons, armour and potions/ingredients. You can also upgrade/enchant weapons and armour here.
  • During combat the enemies name, hit points and level will appear above them, the three bars on the bottom left are your stamina health and mana. The bottom middle bar is your xp remaining until next level up. The bar at the top is your compass and you can dual wield weapons/spells.
  • The main menu screen is on a ship with the multiple options hovering above it, the ship signifies the players arrival into the area.
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