10 Duel Commandments

10 Duel Commandments

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  • "Can we agree that duels are dumb and immature?"
  • "Sure, but your man has to answer for his words, Burr."
  • "With his life? We both know that's absurd, sir."
  • "Hang on, how many men died because Lee was inexperienced and ruinous?"
  • "Okay, so we're doing this."
  • Number One: If your opponent apologizes, there is no need to go on with the duel.
  • Number two: Each side chooses a second, their job is to negotiate with the opposing side when deciding whether to duel or not.
  • Number three: The opponents seconds meet and discuss if they can come to peace or decide if it is necessary that they must continue with the duel.
  • FIRE!
  • FIRE!
  • Number four: If the seconds decide that the duel needs to continue, have a doctor near and your pistols loaded. Number five: Pick a spot where the landscape does not provide any disadvantages for either of the opponents, where its high and dry, the duel must also be before dawn.
  • Number 9: "Look em in the eye, aim no higher. Summon all the courage you require."
  • Number six, seven and eight: Leave a final message to your next of kin in case you're the one to die, confess your sins in hope to go to heaven, and to seal the agreement to carry on with the duel the seconds have one final chance to set things right. 
  • "One, two, three, four"
  • "Five, six, seven, eight, nine. TEN PACES!"
  • Count to ten, then shoot!
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