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Storyboard Text
That's called a waveguide lens!
I'll talk about business-y things.
Introduction: Q & A about the Hardware
... and I'll talk about gaming and creative uses.
What is it for? Enterprise and Gaming scenarios.
What does that do?
Use spectator view to show shared HoloLens demo.
I'll use some slides to illustrate the uses of mixed reality in engineering, product design, retail, etc. etc.
close up on device.
finish with live demos of a model plane engine and a platform game.
Understanding the dev tools + Remoting
Dennis will do screen cap showing Unity, Visual Studio, and the build process.
Dennis will explain remoting, an essential development tool, with a combination of live demo and screen capture.
James explains why the holotoolkit open source library is essential.
James Explains how to get the toolkit and use it in your project.
James will quickly walk through the capabilities of the Toolkit module by module, with slides for illustration.
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