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Heroic Journey Definition Part 1
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SLAYT GÖSTERİSİNİ OYNAT
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Öykü Penceresi Metni
Slayt: 1
The hero is at home in their ordinary world.
Slayt: 2
Something happens that causes them to go on an adventure. Here the hero's cat has run away.
Slayt: 3
The hero is hesitant at first to go on a journey. In this scenario it is getting dark and the woods are very scary.
Slayt: 4
The Ordinary World
However a helper arrives that will guide the hero through his journey. In this case it is a brave dog who aids the hero as a companion.
Mentor Helper
Slayt: 5
The Call to Aventure
The two then continue on to the point when turning back is not an option.
Crossing the Threshold
Slayt: 6
Refusal
On the way they are tested and meet enemies or allies. When they reach the scary woods a man appears with a search light which scares away the bats.
Test/Allies/Enemies
30 Milyondan
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