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The Giver 6-13, Zach Potter

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The Giver 6-13, Zach Potter
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Texto del Guión Gráfico

  • Jonas was given the assignment, The Receiver of Memories
  • Rules
  • Your house is so luxurious and you have many books.
  • Jonas was given the assignment to become The Receiver of Memories
  • OUCH!!
  • Rules of The Receiver of Memories 1. Enter the house of the old through the annex. 2. Go home after each day of training. 3. Exempt to rudeness, and can ask anyone questions.
  • Why cant we make our own decisions?
  • There were many differences but the most significant ones are that it is more luxuries and has many books.
  • Wow, this is so beautiful.
  • The first memory Jonas received was snow, hills, runners, and sled. The second thing he learned was sunshine which led to his third memory, sunburn and pain.
  • The community is not allowed to make decisions because it would not translate to a perfect society.
  • Seeing beyond is Jonas's ability to use what he learned from the memories.
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