Jäta vahele ja mine põhisisu juurde
Avaneb Uuel Vahelehel
Esileht
Vahendid
Hinnapoliitika
Loo storyboard
Loo storyboard
Sisse Logima
Registreeru õpetajaks
Registreeru eraisikuna
Otsi
Immersive Storytelling
Loo Süžeeskeemi
Kopeerige see süžeeskeemid
Kopeerige see süžeeskeemid
LOO STORYBOARD
ESITA SLAIDIESITLUST
LOE MULLE
Looge oma
Kopeeri
Süžeeskeem Tekst
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I think i'm going to ask the Production and Art group what the audience wants
i have to get started on the game from work
Finally!
t To good game needs 3 important parts Engaging Plot, Complex Characters, and Meaningful Choices.
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waitingfor the elevator
Definitely complex characters they can empathize with, like Kratos and Atreus in 'God of War'!
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i have a question
Did you start get started on the game yet.
Hello Alex
What do you think our audience wants from our game's story?
Yes ...
I'm going to go talk to the lead software engineer, have a good day
Alright, I will take that into consideration
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Finally!
We'll need to develop branching storylines based on player decisions. It's a challenge, but we can do it!
How can we create meaningful choices that shape the protagonist's destiny, like in 'Mass Effect'
Hope Tsnat already has something in mind.
I hope Alex already thought about the game weare making.
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Hey Tsnat!!!
Hey Alex! i was just thinking about you
alright i will keep that in mind!
i got some of the most important parts
Lets Get Started!