A great way to engage your students is by creating a storyboard that uses vocabulary from The 13 Clocks.
In this vocabulary activity, students demonstrate their understanding of vocabulary words using sentences and corresponding images. Students may be provided the vocabulary words, or they can use words that they have discovered through their reading of the text. The sentences and images validate their understanding of the word and the context that it was used in the story.
(These instructions are completely customizable. After clicking "Copy Activity", update the instructions on the Edit Tab of the assignment.)
Student Instructions
Demonstrate your understanding of the vocabulary words in The 13 Clocks by creating visualizations.
Encourage active participation by organizing a team-based game, such as vocabulary bingo or charades, using words from The 13 Clocks. This approach helps reinforce word meanings while making learning fun and memorable for all students.
Create or print cards featuring vocabulary words and their definitions. This ensures you have all materials ready and allows for a smooth game setup during your lesson.
Promote collaboration by organizing students into groups of 3–5. This gives everyone a chance to contribute and makes the game more engaging for every participant.
Clarify expectations by walking through a sample round. Modeling helps students grasp the game mechanics and ensures a fair, enjoyable experience.
Observe gameplay and provide hints or encouragement as needed. Celebrate correct answers and highlight creative thinking to boost confidence and reinforce learning.
A visual vocabulary board for The 13 Clocks is an activity where students select vocabulary words from the story, define them, use each in a sentence, and create an illustration to show their understanding of the word's meaning and context.
To teach The 13 Clocks vocabulary engagingly, have students choose words from the text, write sentences using those words, and illustrate their meanings with drawings or photos. This hands-on approach deepens comprehension and retention.
Example vocabulary words from The 13 Clocks include suitor, minstrel, monocle, wicked, indescribable, limp, ragamuffin, slunk, implored, mediocre, ludicrous, cackle, tribulation, raiment, and shimmered.
The best way is for students to define the word, use it in a sentence from the story's context, and create an image that visually represents the meaning. This combination validates comprehension and supports different learning styles.
Yes, The 13 Clocks vocabulary activities are designed for grades 3–6, offering a reinforcing and developing level of difficulty that works well for both individual and partner work.