Virtual Reality

Virtual Reality

Storyboard Text

  • Virtual Reality 
  • Virtual Reality
  • Money
  • Development of VR
  • Virtual Reality is a computer-generated simulation of a three-dimensional image/environment that can be interacted with in a seemingly real way by using special electronic equipment, such as helmet with a screen inside.
  • Main Points of VR
  • Virtual Reality was the second highest grossing mobile game last year, earning $1.3 million. It still makes $100 million a month, with an accessible audience of about 2. billion worldwide users.
  • Uses of VR
  • Ivan Sutherland was one of the main creators of the first Virtual Reality, that was connected to a computer instead of a camera, in 1957. It was a large and scary looking contraption that was to heavy for any user to comfortably wear and was suspended from the ceiling.
  • Virtual Reality 
  • NASA and US military are investing in virtual realistic to train people before they are deployed. The simulated scenarios provide opportunities for teams to work together in realistic environments to prepare them for real life.
  • Virtual Reality can be used to treat people with depression, anxiety and phobias. It can also be used for sports, medical training, and education. Not only that, but it can be used for having fun and playing games.
  • Virtual Reality is overall and image that displays real life content and helps people to do tasks, they wouldn't be able to do in real life. Virtual Reality can help people to become better at a task.
  • Virtual Reality
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