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a sound of thunder

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a sound of thunder
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Storyboard Text

  • EXPOSITION
  • Time Safari, INC. Safaris to any year in the past. You name the animal we take you there you shoot it.
  • RISING ACTION
  • RISING ACTION
  • Eckels is going to travel through time go on a safari to shoot dinosaurs
  • CLIMAX
  • the company told Eckels that time travel is dangerous, and safety is not quaranteed
  • FALLING ACTION
  • Eckels and the rest of the crew get into the time machine and travel back sixty million, two thousand and fifty-five years ago. Travis reminds the hunters stay on the path. Don't go off it...for any reason.
  • RESOLUTION
  • Eckels and so amazed and frightened by the T-rex that he is unable to shoot it. Lessperance tells Eckels to hide in the time machine, but Eckels goes the wrong way and steps off the path.
  • When the hunters return to the present, everything has changed. the president, the sign, everything...
  • Tyme serari inc. sefaris tu any yeer en the past yu naim the animall wee taek yu thair yu shoot itt.
  • Eckels looks down at his boots and sees a dead butterfly stuck to the bottom and they realize he has changed the future. Travis, furious, aims his weapon at Eckels and there is A Sound of Thunder
  • tyme sefari inc. sefaris tu any yeer en the past yu naim the past yu naim the animal wee taek yu thair yu shoot itt
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