Monomyth - Part One - Call to Adventure

Updated: 5/14/2018
Monomyth - Part One - Call to Adventure
You can find this storyboard in the following articles and resources:
Heros Journey Lesson Plans

The Hero’s Journey

Lesson Plans by Rebecca Ray

Related to both plot diagram and types of literary conflict, the ”Hero’s Journey” is a recurring pattern of stages many heroes undergo over the course of their stories. Joseph Campbell, an American mythologist, writer, and lecturer, articulated this cycle after researching and reviewing numerous myths and stories from a variety of time periods and regions of the world. He found that they all share fundamental principles. This spawned the Hero’s Journey, also known as the Monomyth. The most basic version has 12 steps, while more detailed versions can have up to 17 Hero's Journey steps.


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Storyboard Description

Monomyth - heroic journey - Hero's Journey - Part One Call to Adventure

Storyboard Text

  • The Ordinary World
  • The Call to Adventure
  • Refusal
  • The hero is at home in their ordinary world.
  • Something happens that causes them to go on an adventure. Here, the hero's cat has run away.
  • The hero is hesitant at first to go on a journey. In this scenario it is getting dark and the woods are very scary.