final project part t w o

final project part t w o

Storyboard Text

  • Establishing shot; high angle. Social distance. Exposition- no dramatic action is happening here as the MC is sound asleep.Fade in. Zoom.
  • Full shot; dutch angle. Public distance. Exposition- no dramatic action but the MC has appeared before a house although she is still sleeping, learning that she's entered a dream. Dissolve. Pan.
  • Close-up; eye-level angle. Public distance. Exposition: The MC has now entered the mysterious house, obviously no one is inside as she explores the area in confusion curiosity. Wipe. Tilt.
  • Full shot; high angle. Public distance. Exposition: The MC continues exploring and ends up in the basement, not knowing what might be down there. Tilt. Cross-cut.
  • Full shot; high angle. Tracking shot. Wipe. Set-up: The MC walks around the basement before finding a large opening and lets her curiosity get the better of her as she embarks through the tunnel, unaware of the great fear that awaits her.
  • Full shot; bird's eye. Social distance. Rising action: The MC exits the tunnel and is now walking within dark yet creepy woods, watching her surroundings as noises arise around her. Pan. Dissolve.
  • Medium two-shot; dutch angle. Social distance. Rising action: The MC enters a creepy graveyard but not before a grotesque creature by the name of Nazir appears, apparently waiting for the MC character to arrive. Tilt. Wipe.
  • long shot; bird's eye. Social distance. Tracking shot. Iris out. Climax: The MC is terrified as she takes off running through the woods, Nazir hot on her trail as he chases her into the dense wooded area.
  • Wide shot; high angle. Public distance. Jump cut. Zoom. Climax: The MC is hiding behind a tree to avoid the creature, tears streaming down her face as she closes her eyes to tell herself none of this is real and she must find her way out.
  • Extreme long shot; low angle. Public distance. Denouement: After making her way back to the opening she came from, the MC runs down through the dark tunnel until a bright light appears before her.
  • Over the shoulder; high angle. Public distance. Denouement: The MC falls to her knees as she is exhausted from running, coming across three doors as she examines them, a small voice in her head explaining that one of these doors is her escape. Tilt. Jump cut.
  • Full shot; worm's eye. Social distance. Denouement: The dramatic action is that the MC has awoken from her terrifying dream, screaming in terror as she sits up in bed to examine her surroundings. Fade out. Stationary.
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