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  • 1
  • The other sailors were angry with the Mariner for killing their good luck charm, but after they remained in safe waters, they realized the Albatross was probably not good luck at all, so they accepted its death. They sailed in calm waters for a while, but then the Albatross begins to be avenged. The sailors are stuck in the middle of the ocean and are unable to drink the water that surrounds them. The other sailors place the Albatross around the Mariner's neck to place full guilt on him.
  • The other sailors were upset with the marina because he killed the albatross. They continued to sail in calm waters and the albatross came back for revenge. The sailors get stuck in the middle of the ocean and decide to put the albatross around the mariners neck to put the guilt on him.
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  • The Mariner sees a ship coming and drinks his blood in able to call out for them. The ship happens t be Death and Life-in-Death. They play a game of dice for the sailors and Life-in-Death wins, killing every single sailor on the ship except for the Mariner.
  • The Mariner tries to pray but is unable to. He was cursed to endure the glares of his dead shipmates. He marvels in the beauty of the water snakes in the ocean and is able to bless them unaware. This allows the Albatross to drop from around his neck and into the sea.
  • The spirits propel the ship back to the Mariner's home where his penance begins again. After the angelic forces are removed from the dead shipmates, the Mariner sees a Pilot, the Pilot's boy, and a Hermit rowing in a boat and believes that the Hermit can help him. The Mariner's boat begins to sink and he is saved by the Pilot. He finishes his story to the Wedding-Guest and warns him to love all of the world's creations.
  • His dead shipmates rise from the dead. While they are sailing, the Mariner hears two voices deciding whether or not he has completed his penance. One decides that even though he has lived a curse, he will continue to live that curse for killing the Albatross.
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